Showing posts with label 3ds max. Show all posts
Showing posts with label 3ds max. Show all posts

Saturday, 7 May 2011

character in scene test, 3ds max


Tried out one of the scene artwork pieces with the character basic model in 3ds max to get a feel for what my animation is going to look like. Quite excited about this project.

falling snowflakes 3d particle animation

leaf particle animation



Have started tests in 3d max for the leaf particle animation as I would like leaves to fall throughout the movie.

Here are some screen shots of the test animations so far... they include a particle system with 2d plane geometry and also a gravity pull and wind force.