Basically - I want to create some concept work for a character / creature including storyboards and environment. Eventually to model the basic design in 3D max and rig, complete the detail in Mudbox and then back into Max for animation. My focus will be on creating a character with believable movement.
Animation, VFX and Illustrator based in West Yorkshire, England. www.melissajackson.co.uk
Wednesday, 28 September 2011
Presentation slides
Basically - I want to create some concept work for a character / creature including storyboards and environment. Eventually to model the basic design in 3D max and rig, complete the detail in Mudbox and then back into Max for animation. My focus will be on creating a character with believable movement.
Tuesday, 27 September 2011
fantasy design
some fantasy tattoo designs.. a bit too cartoony though.. need to improve and make larger to get the fairy's looking more real.
Sunday, 25 September 2011
Birthday card animation - flash test 1
A test animation created in flash for a greetings card website advertisement. Took about 20 mins using simple graphics animated on a timeline.
Friday, 26 August 2011
movement sketch lion hunting deer
I wanted to draw something new using movement as the main focus of the image. I thought that using a simple two tone image would help to hi-light this as its more about shapes and shadows of the muscles and dust. I painted it directly in photoshop using the airbrush with a couple of photo references. Took about 25 mins.
Monday, 8 August 2011
Bird with sheep skull - Pencil
A pencil drawing I did for a friend as a leaving present. He loves birds but I thought the sheep skull made the drawing a little more interesting...
Monday, 25 July 2011
Aftereffects Animation and compositing part I & II
Downloaded the latest trial version of AE CS5 and completed parts 1 & 2 on Adobe TV tutorials for compositing and animation.
Made lots of notes re short cuts and so on, but one of the most valuable lessons I think was the meaning of 'Temporal and Spatial interpolation'.
This is a phrase all animators should be aware of as it refers to the movement in space and time and is used when key framing;
There are 3 main spatial interpolation types.
1 Linear (straight path)
2 Continuous Bezier (smooth path)
3 Bezier (custom shaped path using bezier handles)
The temporal interpolation is the timing and affects things such as easing for keyframes (similar to the squash and stretch effect) it creates a more realistic animation.
You can right click on a keyframe within the timeline to edit the keyframe assistant in aftereffects.
Heres my animation so far...
Friday, 22 July 2011
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